Avatars
Last updated
Last updated
The Avatar team has achieved significant milestones, introducing new customization features, improved animation techniques, and the integration of advanced technologies. These enhancements elevate player experiences and set new standards for character design and interactivity in Wilder World.
The Frank character has seen a complete overhaul of its chest piece, including model, textures, and materials. With these updates, the Frank character is considered complete until work on Frank V3 begins. This ensures a polished and high-quality experience for players interacting with this character.
A major focus has been on the Agent character, which now includes high-poly assets, under suits, gloves, and accessories. The low-poly game asset is progressing, with the character now fully playable in-game. Variations are expected to be finished soon, marking a significant step in the development process.
Advancements in rigging are ongoing, with preparations for Character Creator V2 and basic rigging for Miners nearing completion. The guns are rigged for first-person use, allowing the animation team to develop reload animations. These efforts contribute to a more immersive and realistic gaming experience.
Work has also commenced on Quell, the leader of the FORUM and puppet of the ANUNNAKI. Currently in the concept poly phase, Quell's development is still in the early stages, but the team looks forward to showcasing a fully fleshed-out version soon. The ongoing updates to the character creator incorporate these new assets and features, bringing the game closer to its final vision.
This year, all Trinity holders will receive the right to claim one free avatar (plus gas), for every Trinity held. The drop date has not yet been confirmed and details will be released in a Wilder World Discord announcement and ZINE. Stay tuned with Wilder World Dev Logs for regular progress updates on our Avatars.